The console
The owner's view of the record: the screens, the small number of acts, and the one thing it never does — fire a command for you.
For the owner and whoever reads the fleet on their behalf.
After reading it you can find any screen, know what each one is for, and decide a gate from the line the console hands you.
Before you start: an installed machine with an owner — the console is behind a login, and first run is how a machine gets one.
The console is the owner's view of the record — the signed, append-only account of everything the fleet did: which stream ran on which machine, what it cost, which gate a human decided and how, what a role said and what it returned.
Read this before the rest of the section. This console is in the product now — and
whether it is on your machine depends on which release you installed, because it arrived after
several of them. On a machine carrying an earlier release, /console serves the previous
console, which is what this section's last four pages describe. ⇒ Check what you are looking at
before you follow a page: the console described here has a sidebar in four groups, and the one it
replaced does not.
Where a screen is drawn but its numbers do not yet come from the record, the page says so on that screen's own row — see Screens and routes.
The pictures in this section are rendered from the built console over a demonstration data set. They are evidence of layout and of the acts a screen offers — never of a real fleet's numbers, because publishing those would publish somebody's work.
| Page | What it answers |
|---|---|
| What the console is | The five sentences, and the boundary: it reads, you act. |
| Signing in and finding your way | The passkey, the sidebar's four groups, Simple and Advanced, and how to read any screen. |
| Yours | Overview, Inbox, Sparks, Notepad — what waits for your hand. |
| Roles | The three long-lived roles, a role's screen, the supervised CLI, and calling a new one. |
| Development | Streams, Runners, Bug Harvester, Reports, Prompt Library, Docs. |
| Govern | Policies, Gates, Ledger and Costs — the rules, the human decisions, the money. |
| The fleet | Mesh, Machines and seats, Log, Memory. |
| Settings | What is yours per user, and what is an operator's act on the host. |
| Screens and routes | Every screen, its address, its group, and whether Simple shows it. |
| What it does not protect against | The limits, stated as limits. |
What this section does not cover
⚠ The console never fires a command for you, so no page here is a substitute for Working with git — that is where the acts live. ⚠ The previous console's pages are kept below and describe a different surface; they are labelled as such.